![]() ![]() Made the warded chest opening / closing animation sync in multiplayer Rift jar blocks destroyed by rifts now do the expected thingįixed many block animations being flickery and jumping around in framesįixed obelisks keeping dead entities alive (for real) Made all vis-using machines show particles to indicate if they are successfully consuming vis or not Made the game not crash if a TA slab with invalid metadata is madeįixed the metaspacial devices crashing the client if the machine is loaded while running but the rift is in an unloaded chunk Reworked the primal cutter ability - including no longer messing with armor stands Void shields no longer take melee damage from their owner ever, and cannot be collided with by their ownerįixed touch and bolt foci hitting void shields sometimes when they should notĪdded config options for the impetus generatorįixed the client sometimes relying on NBT data it does not have on the thaumostatic harness Misc lang changes and updated translations The gyroscope augment for the thaumostatic harness will now prevent fall damage even when deactivated, as long as it has visįixed owned constructs being able to be picked up while in their dying animation Obelisks and ancient barriers now use the TC4-style effect instead of the flux rift effectįixed the thaumostatic harness being able to hold more vis than intended after removing the girdle augment Currently, only the Infusion Altar can do so.Eldritch autocasters are no longer hostile in peacefulĮldritch Crabs should no longer be spawned inside blocks from crusted openingsįixed crusted openings rarely generating not attached to a blockįixed the impetus gate having part of its model in the wrong locationįixed the elytra harness being researchable without eldritch researchįracture and mirror starfield glass recipes now require the correct research To craft the essentia mirror you need to use arcane infusion.įormerly, several devices ( Infernal Furnace, Arcane Bore, Lamps of Growth and Fertility) could draw essentia through essentia mirrors. Note that as usual, the glowing "blobs" are purely decorative - even if the blobs are apparently blocked by obstacles, the essentia itself will still flow to the mirror and then to the altar. The mirror powers itself by occasionally consuming an extra point of the essentia it is transferring. If supplies from one area run out, it will seamlessly switch to any other location with the needed aspect. When an infusion is done, the altar can pull essentia from any jars or reservoirs which are near the altar itself (12 blocks), or any of the "remote" mirrors (within 8 blocks). ![]() Both mirrors must be placed on block faces, but they can be on any side of the block including top or bottom. Then, the second mirror is placed near the altar within the usual 12 block range (the block the mirror is in - not the block it is attached to). One mirror is placed at each storage area, and a second mirror linked to it (they link just like item mirrors). Their specific use is to allow an infusion altar to tap supplies that would ordinarily be out of range. "Magical mirrors are very useful for transporting items over long distances, but what if the same principle can be applied to essentia? You think you have discovered a way to just that." Uses Įssentia mirrors cannot be connected to essentia piping systems. ![]()
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